DISNEY CHANNEL’S NEW ORIGINAL SERIES
SO WEIRD
WORLD PREMIERE, MONDAY, JANUARY 18, 7PM ET/PT
AIRS WEEKLY, MONDAYS,
7PM ET/PT
EPISODE SYNOPSES
“Family
Reunion” (101
Pilot) – fi is
contacted by the ghost of a young boy who seems to be
haunting the building in which Molly’s Chicago gig is taking
place. After
investigation, Fi discovers
that the boy drowned when the Eastland, a passenger ship, capsized
in the harbor nearby.
His body was unidentified, and so was never reunited with the
bodies of his parents . . .
until Fi experiences a recreation of the disaster, and finds the
young boy’s coat, with his name
inside.
“Escape”
(102) – Fi
discovers a girl who lives in the town she’s visiting is
astrally projecting as
a way of escaping from the problems of her life.
But when the projections first worsen the girls
problems, then later threaten her very existence, Fi must convince
her to return to her body and
face her problems in this world.
“Memory”
(103) – Ned and
Irene arrive at the next town a day early, with the readies in
the
second bus. When Fi and the rest arrive, they discover that neither Ned,
Irene, nor anyone else
in the town can remember the previous evening.
Fi pushes Ned and Irene to search their memories,
and starts to piece together bits of flashbacks that reveal
the town’s repressed memory stems
from the traumatic appearance of aliens.
Further investigation reveals that the aliens are still
there, but by the time Fi determines where they landed and gets to the spot, the
alien ship is
just disappearing into the sky. Ultimately Fi
realizes that it was an accidental crash, and the aliens
had no
choice but to erase the memories of those who had seen the crash, so that they could
safely repair their ship and leave
without discovery.
“Web
Sight” (104) –
Fi discovers a mysterious web site, apparently a fan site about
her mom’s
comeback tour, which has a review posted on it dated the next day.
When the review turns out to
be true, Fi realizes that someone or something is trying to warn
her about an accident they will soon
have, which she is then able to prevent with her foreknowledge,
saving the life of the critic who
wrote the review. At the tend, Fi speculates whether the mysterious messages
might have come
from her father, or whether she should just let go, as Jack has
urged her; she then receives a reply
to an earlier email asking whether she could change the upcoming
accident. The reply: “You can
change anything.”
“Sacrifice”
(105) - While camping in Tennessee, Fi wanders into the forest and
discovers what
appears to be Bigfoot, a humanoid offshoot.
The creature leads her to a cave, where she discovers
the skeleton of a Union soldier from the Civil War, who
befriended the creature in 1862, and gave
his life (and his reputation, since hw as thought a deserter) to
prevent it from being discovered by
another human beings who would have harmed or captured it.
Realizing that development of the
campground is putting the creature in danger of discovery, she
leads it to an undeveloped part of
the park while hiding from those seeking to “rescue” her.
AT the end she returns the officer’s
locket to his descendants, with a letter affirming that he
was a good soldier and an honorable man.
“Angel”
(106) – The tour
bus is run off the road by an apparition of a man who then
disappears.
Fi and family stay at a nearby farmhouse where the father and
daughter seem to have a secret;
ultimately Fi will discover the apparition is an angel who is
trying to save the life of the daughter
(she has leukemia) by stopping people passing on the road who are
a bone marrow match for
the girl.
“Simplicity”
(107) – The family
pulls into a town where there’s some tension between the
original
simple townsfolk and the hi-tech company (Star.Dot.Star) that has
moved in more recently and
started to set up a complex infrastructure.
(Molly wrote a very successful jingle for Star. Dot.Star,
and is intent on convincing the CEO of the company – Tad
Raxall, a charming, megalomaniac –
to pull it off the air.) All the hi-tech stuff in town has
started to break down, recently, and soon
everything mechanical (including Molly’s tour bus) has ceased to
function. Fi
discovers that
mischievous gremlins are the cause, and realizes that they are
trying to stop Tad from
accomplishing his goal of computerizing the whole world.
Tad is unwilling to desist, however,
and so Fi and Molly rewrite the jingle as an apology to the gremlins for
overcomplicating life…
at which point the bus starts up and the family is allowed to leave town.
As they disappear in
the distance, we
discover that “the simple townsfolk” have been hatching the
little creatures and setting them
free to bring back the low-tech heyday of the town.
“Strangling”
(108) – Rick’s
sister Melinda is performing in a repertory theater production
of
“Macbeth” in Seattle; the family goes to see her, taking along
Melinda’s young daughters, who
idolize Fi. The girls
tell Fi that the book of Celtic spells Melinda is using on-stage
(in her role as
one of the three witches) is real.
After the show, Jack is teasing Fi about how she’d be
great at
playing one of the three witches; in fun, Fi says a spell from the
book…and seems to turn Jack into
a weird creature (from the family crest on the cover of the
book) that only she (and later the girls)
will ever see. Jack
later turns up, but the creature itself is real, and Fi and the
girls (who have now
dressed themselves as little witches) must chase it around
the theater and send it back whence it
came with a counter-spell. Fi
succeeds, and the girls see it all..but no one believes their
fanciful
story about their beloved cousin’s exploits.
A grace note: Fi discovers that the book belonged to
her dad, and that the family crest is in fact the crest of
Molly’s family Irish ancestors – what was it
doing in her aunt’s attic?
“Rebecca”
(109) – Fi meets a
girl, apparently her own age, who claims to be the daughter
of
Rebecca, a girl with whom Molly was best friends when she was
Fi’s age – a friend who suddenly
disappeared, and whom Molly
missed so much that she wrote a song about her.
But when Molly
appears and wants to meet Rebecca, the girl runs off.
Molly and Fi try to find the girl; ultimately
Fi tracks her down and discovers that the girl is in fact Rebecca
herself, a hear immortal who is,
in fact not 13 but 1300 years old.
Despite her age, however, the girl and her parents are all
physically and emotionally parallel to Fi; Fi finds that the girl was
desperate to break out of
her secretive existence (necessary to avoid discovery by normal humans) and
reconnect
with Molly, her only Mortal friend. Rebecca promises to come back and talk to Molly,
but her
parents prevent it; Molly’s heart is broken once again, but hope shines through when
Fi
receives an email from Rebecca, signaling a possible relationship for the two old
friends.
“Singularity”
(110) – Fi, Jack
and Clu join in a local softball game, and hear the local lore
about
the mean old guy next to the playground who swears that he isn’t
keeping the balls that disappear
over his fence, even though all the kids know he must be lying.
Fi discovers, however, that the
old man isn’t lying: there’s a rip in space/time in right
field into which the
balls have been
disappearing. Fi goes in with Clu; Clu is lost in the wormhole,
and Fi comes back out . . .
fifteen minutes earlier. She
now has fifteen minutes to change the future and save Clu,
without running into her double and screwing up space/time even
more.
“PK”
(111) – Fi meets a
troubled 9- year- old boy who seems to have psychokinesis (PK),
but claims his imaginary friend never went away and is moving
things around. Fi
tries to prove
him wrong, but ultimately realizes he has in effect created an
entity by concentrated through
( per Buddhist mysticism; a tulpa) who is indeed separate from him
– and which is aggressive
against Jack because Jack doesn’t like the young boy.
At the end, Fi hooks the boy up with
a research facility who can help him, and Jack admits he was wrong
to judge the kid so harshly.
“Lost”
(112) – Fi comes
across email, which is spamming the net; it’s not aimed directly
at Fi,
but as usual, she’s the only one who pays attention. She’ll
discover that the email is coming from
a 28 year old woman in a level 4 coma, whose EEG monitoring
equipment has shorted to the
hospital’s internet connection, enabling the messages to go out
on the net. Fi discovers there is
a model of the town inside the girl’s mind, in which she seems
to be lost, and ultimately uses
SimCity to rebuild the town in her computer – as it was when the
girl went into a coma 20 years
ago – using the memories of old people in town. She then
leads the girl to the “edge of town”
using Instant Messenger; when the girl finally finds her way out.
She wakes up from the coma.
“Will
o’ the Wisp” (113)
– While the kids are taking a hike to see the Marfa Lights in
Texas,
Jack is inhabited by what will turn out to be a mischievous will
o’ the wisp who decides he’s going
to keep Jack’s body forever. Fi notices that Jack isn’t
acting like himself and guesses the
creature’s secret; but when she tries to warn everyone, the creature
snaps the bus into limbo
so he can practice “being” Jack.
Fi knows from her research that she can only get her
brother
back if she guesses the creature’s true name; after several attempts she
finally starts a
random letter generator on her laptop that guesses every name in existence. When the
creature realizes that Fi will soon win their battle, she starts to bargain, first revealing that he
didn’t take Jack at random – he and other spirits like him know about Fi and her investigations,
and want
her to stop. Fi is
shocked, but doesn’t give in to his threats; as the end nears,
the creature
offers to let her talk to her father in exchange for keeping her brother’s body.
Fi refuses, and the creature is ejected from Jack’s body – but says it will see her again.
Jack, of course, remembers nothing of the experience.
(End of first season)
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